Gamer Spending on Mobile Sports Category Games in the US Increased About 16% to $ 648.8 Million in the Past 12 Months, Sensor Tower Store intelligence estimates show.
Using the detection tower Game taxonomy and Game intelligence products, which segments games into relevant genres and subgenres to help publishers effectively identify key trends, we analyzed the Sports genre to see its performance over the past year and better understand which of its three subcategories turned out to be the most lucrative and established.
Top titles by revenue and downloads
The best sports game per player spending in the United States between June 1, 2020 and May 31, 2021 was Golf clash of Playdemic, which is part of the Arcade Sports subgenre, which grossed $ 132.8 million. Sports titles n ° 2 and n ° 3 were 8 ball pool of Miniclip and Fishing fight of Ten square games, respectively, both part of the Realistic Sports subgenre.
When it comes to downloads, the Sports genre saw 129.3 million installs in the past year, down 16.3% year-on-year. The first title for installations was 8 Ball Pool, which racked up 9.4 million downloads. The # 2 sports title for downloads in the US in the past year has been Madden NFL 21 Mobile of IT, while Basketball arena by Miniclip owned Classes ranked n ° 3.
The Realistic Sports sub-genre has been the top revenue generator of the three Sports sub-categories over the past year, with player spending increasing 11.4% year-on-year to nearly $ 382 million. The fastest growing subgenre in terms of revenue, meanwhile, was Sports Manager, which includes titles such as Top eleven through Nordeus and F1 clash through Hutch games, increasing 60.4% year-on-year to about $ 12 million. It should be noted, however, that each subgenre consists of a different number of titles.
Realistic Sports was also the # 1 subgenre for downloads, racking up 75.7 million installs. The fastest growing downloads subcategory, meanwhile, was Sports Manager, with installs up 17.8% year-over-year to 3.7 million.
Looking at revenue per install, Arcade Sports was the leader, generating around $ 5.10 in spend per download over the past year. Realistic Sports ranked No.2, while Sports Manager ranked No.3. It should be noted, of course, that this metric does not take into account Lifetime RPD, and therefore historical downloads are not. not used.
As with all other genres, sports games have experienced strong growth over the past year, which can be attributed, in part, to the global COVID-19 pandemic and lockdowns. The sport was the # 10 player spending genre in the United States over the past year, which makes it relatively small compared to other categories, but it’s a genre that generates increased attention and focus. merger and acquisition activity. Take-Two recently acquired Top Eleven developer Nordeus for up to $ 378 million, while MTG purchased F1 studio Clash Hutch Games for up to $ 375 million in 2020. EA, meanwhile he said in his recent call for results that he planned to expand his mobile sports business. 50% this year, making it a genre to watch.
Sensor Tower’s Store Intelligence platform is an enterprise-level offering. Interested in finding out more?